Commands

1,456 mods

tool-snake

Yash1927/claude-code-snake

Play snake while Claude works. Every tool call Claude makes drops food into the game; the game pauses when Claude is done.

★ 1PanesGuardsCommands

cc-buddy

vmallela0/cc-buddy

Brings back /buddy: the small creature that watched you code, above the prompt again. Restores the companion in ~/.claude.json exactly (same species, rarity, hat and stats), hatches an egg for new accounts, levels up from commits and passing tests, unlocks a 49-buddy roster as you ship, reacts to Claude's work for free, answers in a Haiku-written line when you say its name, and shows in a pane...

★ 1PanesBandsGuards

jev-route

drewpayment/jev-route

Routes each turn to the cheapest capable Claude model using Jev, TypeSafe's decision model. Toggle with /route.

★ 1Status lineCommandsPrompt

linear

SaharCarmel/linear-mod

/linear: your Linear projects, milestones and issues in a pane beside the transcript. Read an issue, then press plan, execute or product to send a ready prompt about it into this session. A Claude Code function-hooks (Mods) plugin.

★ 11 postsPanesCommands

cc-dino

giovaborgogno/cc-dino

The T-rex from the browser's offline page, above the Claude Code prompt: jump cacti and duck birds while Claude works. Needs function hooks (early access) and an interactive terminal.

★ 1BandsCommands

cc-pokedex

deonmenezes/claude-mods-pokedex

Catch wild creatures above the Claude Code prompt: where your prompt leads (water, grass, fire, bugs, plans, builds) decides what appears. Pick a partner that draws under the logo, beside the spinner and above the prompt, and levels up and evolves as Claude works. Needs function hooks (early access) and an interactive terminal.

★ 11 postsBandsReskinsGuards

keyfob

shiran-yu/keyfob

Keep your API keys and tokens out of your Claude Code conversations: tokens pasted as keyfob: lines are stored before the model sees them, Claude asks for a key through the /keyfob panel, a guard stops Bash commands that would print one, and each command gets only the keys it needs from the OS keystore

★ 0PanesGuardsCommands

file-explorer

anderson-spider/claude-mods

File tree pane that follows Claude's reads, edits and searches, with git status, search, preview and path references

★ 0PanesGuardsCommands

spider-team

anderson-spider/claude-mods

/spider-team:execute: the session implements the task, calls a planner, researcher or reviewer when they help, splits off parallel workers only when that pays, and shows the run in an agents pane

★ 0PanesGuardsCommands

painel-cezar

CezarPraxe/mods-cezar

Faixa com ctx, 5h, semana, ⏱ cache e botões; painel de agentes com custo em % 5h; hora de Rondônia em cada mensagem

★ 0PanesBandsGuards

witness

iniphi/witness

Keeps a ledger of what you asked for and counts it done only on evidence: claims stay pale until a read-back confirms them, bare SQL UPDATE or DELETE writes are held for your answer, and a print of what was and was not witnessed goes into the session log.

★ 0PanesBandsGuards

session-link

Creeperprol/claude-mods

Side panes for Claude Code: a usage pane (context, limits, cost, tools) and session link (sessions message each other, host mode)

★ 0PanesGuardsCommands

kane-qe

LambdaTest/kane-claude-plugin

Watches kane-cli (KaneAI) runs in Claude Code: a band above the prompt with the kane mascot, a pane for runs, steps, failures and assurance coverage, and a nudge to test what Claude just changed

★ 0PanesBandsReskins

claudoom

MadAppGang/magus-alpha

Plays Doom-engine WADs in a Claude Code pane: runs doom-cli (GPLv2, built from upstream) in a private tmux server and repaints its frames into a Raster. Fetches Freedoom (BSD) on demand. DOOM is a ZeniMax trademark; not affiliated with id Software, ZeniMax or Anthropic.

★ 0PanesCommands

blast-radius

japan-da-man/claude-code

[mod] Holds risky shell commands (rm -rf, git reset --hard, force push, git clean, migrations, find -delete, xargs rm, also inside bash -c / eval) and shows what they would change in a pane with Proceed / Cancel. Based on Anthropic's claude-code-playground mod

★ 0PanesBandsGuards

replay-theater

japan-da-man/claude-code

[mod] Records the file edits Claude makes in a turn; /replay or r steps through the diffs one at a time in a pane. Based on Anthropic's claude-code-playground mod

★ 0PanesBandsGuards

todo-mod

japan-da-man/claude-code

[mod] TODO pane: check a task to have Claude run it

★ 0PanesCommands

usage-stats

japan-da-man/claude-code

[mod] Usage stats pane: sessions, messages, tokens, active days, streak, favorite model and a daily heatmap

★ 0PanesCommands

session-dashboard

KeaneCloud/session-dashboard

Sessions pane: every open session with a status light, step progress and time, plus 5-hour and weekly usage

★ 0PanesBandsGuards

mefisto

augusto-romero-arango/eda-evsourcing-azure-harness

Harness opinionado de Claude Code para construir aplicaciones serverless en Azure con Event Driven Architecture, Event Sourcing (Marten + Wolverine), Postgres y .NET 10. Incluye pipelines TDD, IaC, tooling, scaffolding y agentes/skills especializados.

★ 0PanesBandsGuards

workbench

eascendco/workbench

Your current task above the prompt and a Workbench side pane: the task and its work items, what Claude is reading and editing, git status, file search and a file tree. Tasks are plain markdown files in plans/.

★ 0PanesBandsStatus line

guildhall-tavern

GrillerGeek/guildhall

A live pane of the Guildhall during a /quest: who is working, what they are up to in character, and who answers to whom; a recap of phase times and reviewer verdicts when the quest settles, and a band above the prompt while the pane is closed.

★ 0PanesBandsStatus line

code-modernization

mrkhachaturov/ccode-personal-plugins

Guided modernization for any legacy codebase: start with /modernize, get an assessment, an interactive map, the business rules mined from the code, and a plan you approve, then an upgrade, a rewrite or a rebuild with independent proof that the new code behaves like the old. Includes security hardening, a one-page report, specialist agents, and an optional live progress pane (early access).

★ 0PanesBandsStatus line

crab-crew

marwansaab/Claude-Mods

A crew panel for standard subagents (/crew): each agent type is a crab character with its own role, look and lines, animated by its status and progress.

★ 0PanesBandsGuards