claudoom
by MadAppGang · ★ 0 · updated 4 days ago
0
Plays Doom-engine WADs in a Claude Code pane: runs doom-cli (GPLv2, built from upstream) in a private tmux server and repaints its frames into a Raster. Fetches Freedoom (BSD) on demand. DOOM is a ZeniMax trademark; not affiliated with id Software, ZeniMax or Anthropic.
Install
/plugin marketplace add MadAppGang/magus-alpha/plugin install claudoom@magus-alphaThen run /reload-plugins or start a new session. Requires Claude Code 2.1.287+.
What it hooks into
From an automated scan with claude plugin validate, not a security review. Mods run with your permissions; read the code before installing.
- Events
session.startcommand.runui.renderui.scrollui.messageui.closesession.end- API calls
$.clock.every$.command.register$.env.get$.fs.exists$.fs.read$.fs.write$.process.run$.session.id$.ui.blit$.ui.close$.ui.invalidate$.ui.log$.ui.open$.ui.panes$.ui.resolve- Draws
Pane- Reach
- level 2 of 3 runs processeswrites filesreads filesreads env varsdraws
Origin
- How it got here
- Automated scan of public GitHub repos, via the CC0 dataset awesome-claude-code-mods (scan of ).
- Repository
- github.com/MadAppGang/magus-alpha
- Path in repo
plugins/claudoom- Author
- @MadAppGang
- License
- MIT
- First published
- Last pushed
- First listed here
Name and description come from the mod's own manifest. We link to the code; we don't host it, and it stays under its author's license.