Guards

57 mods

stakes-widget

oMaN-Rod/claude-code-widgets

What a yes would lose, measured from git and written under the permission dialog for a destructive command

★ 1PanesBandsReskins

strays-widget

oMaN-Rod/claude-code-widgets

Servers this session started that still hold a port, with age and turn, one verb to stop one, and the survivors shown when the next session opens

★ 1PanesBandsReskins

tasks-widget

oMaN-Rod/claude-code-widgets

The session's task list with a progress bar.

★ 1PanesBandsReskins

timeline-widget

oMaN-Rod/claude-code-widgets

A chart of the turn: one bar per tool call on a time axis, parallel calls stacked, coloured by tool.

★ 1PanesBandsReskins

todos-widget

oMaN-Rod/claude-code-widgets

The TODO, FIXME, HACK and XXX comments in the repository, counted and listed.

★ 1PanesBandsReskins

train-widget

oMaN-Rod/claude-code-widgets

A locomotive that crosses the card pulling one wagon per tool call this turn.

★ 1PanesBandsReskins

trial-widget

oMaN-Rod/claude-code-widgets

A fair test of another widget: sessions alternate with it on and off, and the card compares how many turns end clean

★ 1PanesBandsReskins

watch-widget

oMaN-Rod/claude-code-widgets

Reruns a command after every edit and shows a pass or fail light with the first failing lines.

★ 1PanesBandsReskins

world-widget

oMaN-Rod/claude-code-widgets

One diorama for the whole session: the sky follows the clock, the weather follows context, a tower rises per turn, a train carries the tool calls and a crab walks through it.

★ 1PanesBandsReskins