Commands

19 mods

agent-deck

tylergraydev/cc-mods

Live pane of the session's subagents: status, tool calls, answers, launch and nudge, spawn caps and model rules

★ 0PanesStatus lineGuards

arcade

tylergraydev/cc-mods

Tic-tac-toe, sudoku, tetris, video poker, blackjack and UNO in a side pane, playable by keyboard, mouse or an Xbox controller

★ 0PanesStatus lineCommands

booster-pane

tylergraydev/cc-mods

Open pretend Pokémon TCG booster packs by set in a side pane: card art in the terminal, a collection and pull stats

★ 0PanesCommands

claim-check

tylergraydev/cc-mods

Flags confident claims about prod, data, deployments and tickets that no query backed up in the same turn (heuristic)

★ 0Status lineGuardsCommands

dev-doctor

tylergraydev/cc-mods

Read-only environment checks on session start (bash on PATH, .NET SDK/runtime, ports, git locks, worktrees, Docker, AUTH_SECRET, Node, Worker) with a status line, toast and pane

★ 0PanesStatus lineGuards

diff-viewer

tylergraydev/cc-mods

Diff pane: what Claude changed this turn and this session, per file, plus git diff on demand

★ 0PanesGuardsCommands

gb-pane

tylergraydev/cc-mods

Play Game Boy and Game Boy Color games in a side pane with /gb; they pause when Claude finishes or needs you.

★ 0PanesStatus lineGuards

gba-pane

tylergraydev/cc-mods

Play Game Boy Advance games in a side pane with /gba; they pause when Claude finishes or needs you.

★ 0PanesStatus lineGuards

goal-anchor

tylergraydev/cc-mods

Anchors the session's goal, counts turns spent away from it, tracks unanswered questions, and nudges Claude back

★ 0BandsStatus lineGuards

guardrail

tylergraydev/cc-mods

Blocks hook-skipping git commands and live data operations that have no successful dry run first; you can allow one at a time

★ 0BandsStatus lineGuards

handoff-watch

tylergraydev/cc-mods

Watches context fill against the auto-compact point and nudges for a session handoff doc at a quiet moment, before auto-compact

★ 0BandsStatus lineGuards

inbox

tylergraydev/cc-mods

A task inbox kept as markdown files in .inbox/: create tasks, deploy subagents on them one by one or as a drain, watch their progress, a watchdog for idle workers and cross-session locks

★ 0PanesGuardsCommands

mod-menu

tylergraydev/cc-mods

Manage mods, plugins, skills, hooks and MCP servers: tag them, switch profiles, sync your loadout via gh

★ 0PanesStatus lineCommands

nes-pane

tylergraydev/cc-mods

Play NES games in a side pane with /nes; they pause when Claude finishes or needs you.

★ 0PanesStatus lineGuards

solution-explorer

tylergraydev/cc-mods

Solution Explorer-style file tree in a side pane: projects from .sln/.slnx, git status, and the files Claude touched this session

★ 0PanesGuardsCommands

sound-board

tylergraydev/cc-mods

Plays a distinct sound for subagent spawn/finish/failure, permission asks, auto-mode denials, finished turns and more; pick, preview and mute per cue

★ 0PanesStatus lineGuards

status-bar

tylergraydev/cc-mods

Folds every plugin's status line into one line under the prompt, or one wrapped row above it

★ 0BandsStatus lineCommands

usage-tracker

tylergraydev/cc-mods

Live 5-hour and 7-day usage for Claude Code and Codex, with pace markers, burn-rate projections and sparklines

★ 0PanesStatus lineCommands

workbench

tylergraydev/cc-mods

Hosts other mods' panes in one docked pane split into left and right columns; drag a tab across the divider to move a mod