agent-crew
by xinhuagu · ★ 0 · updated 10 days ago
0
A live pane of your subagents as a little pixel crew: who is working, on what, and how far along
Install
/plugin marketplace add xinhuagu/oh-my-claude-mods/plugin install agent-crew@oh-my-claude-modsThen run /reload-plugins or start a new session. Requires Claude Code 2.1.287+.
What it hooks into
From an automated scan with claude plugin validate, not a security review. Mods run with your permissions; read the code before installing.
- Events
session.startcommand.runagent.spawnsession.sendtool.callturn.completeui.render- API calls
$.clock.after$.clock.every$.clock.now$.command.register$.state.get$.state.set$.ui.close$.ui.open$.ui.resolve$.ui.toast- Draws
Pane- Can see
subagent spawnsevery tool call- Reach
- level 1 of 3 reads mod statedraws
Origin
- How it got here
- Automated scan of public GitHub repos, via the CC0 dataset awesome-claude-code-mods (scan of ).
- Repository
- github.com/xinhuagu/oh-my-claude-mods
- Path in repo
plugins/agent-crew- Source commit
c6c298dthe exact code the scan read- Author
- @xinhuagu
- License
- MIT
- First published
- Last pushed
- First listed here
Name and description come from the mod's own manifest. We link to the code; we don't host it, and it stays under its author's license.