code-city
by verdantran · ★ 0 · updated yesterday
0
An idle pixel-art city in a side pane that grows as you prompt, edit and run commands. Open it with /city.
Install
/plugin marketplace add verdantran/code-city/plugin install code-city@code-cityThen run /reload-plugins or start a new session. Requires Claude Code 2.1.287+.
What it hooks into
From an automated scan with claude plugin validate, not a security review. Mods run with your permissions; read the code before installing.
- Events
session.startsession.endcommand.runturn.startturn.completeturn.stepagent.spawnprompt.submittool.callui.render- API calls
$.agent.list$.clock.after$.clock.every$.clock.now$.command.register$.env.get$.fs.exists$.fs.list$.fs.read$.fs.stat$.fs.write$.session.cwd$.state.get$.state.set$.store.delete$.store.get$.store.keys$.store.set$.ui.blit$.ui.open$.ui.resolve$.ui.toast- Draws
Pane- Can see
subagent spawnsevery promptEdit callsWrite callsBash calls- Reach
- level 2 of 3 other: $.state.getother: $.state.setwrites filesreads filesreads env varspersists statedraws
Origin
- How it got here
- Automated scan of public GitHub repos, via the CC0 dataset awesome-claude-code-mods (scan of ).
- Repository
- github.com/verdantran/code-city
- Path in repo
- repository root
- Source commit
50f89e5the exact code the scan read- Author
- @verdantran
- License
- MIT
- First published
- Last pushed
- First listed here
Name and description come from the mod's own manifest. We link to the code; we don't host it, and it stays under its author's license.