agent-tree

by Teodagher · ★ 0 · updated 8 days ago

PanesStatus lineGuardsCommandsvalidates

0

Live board of your subagents: a little Claude critter per agent and one sentence on what it is doing

install agent-tree

Install

/plugin marketplace add Teodagher/teo-mods
/plugin install agent-tree@teo-mods

Then run /reload-plugins or start a new session. Requires Claude Code 2.1.287+.

View source on GitHub

What it hooks into

From an automated scan with claude plugin validate, not a security review. Mods run with your permissions; read the code before installing.

Events
turn.stepui.rendersession.startcommand.runagent.spawntool.callturn.complete
API calls
$.clock.every$.command.register$.session.send$.state.get$.state.set$.ui.close$.ui.open$.ui.resolve$.ui.status
Draws
Pane
Can see
subagent spawnsevery tool call
Reach
level 1 of 3 other: $.state.getother: $.state.setdraws

Origin

How it got here
Automated scan of public GitHub repos, via the CC0 dataset awesome-claude-code-mods (scan of ).
Repository
github.com/Teodagher/teo-mods
Path in repo
agent-tree
Source commit
e437317 the exact code the scan read
Author
@Teodagher
License
MIT
First published
Last pushed
First listed here

Name and description come from the mod's own manifest. We link to the code; we don't host it, and it stays under its author's license.

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