agent-tree
by Teodagher · ★ 0 · updated 8 days ago
0
Live board of your subagents: a little Claude critter per agent and one sentence on what it is doing
Install
/plugin marketplace add Teodagher/teo-mods/plugin install agent-tree@teo-modsThen run /reload-plugins or start a new session. Requires Claude Code 2.1.287+.
What it hooks into
From an automated scan with claude plugin validate, not a security review. Mods run with your permissions; read the code before installing.
- Events
turn.stepui.rendersession.startcommand.runagent.spawntool.callturn.complete- API calls
$.clock.every$.command.register$.session.send$.state.get$.state.set$.ui.close$.ui.open$.ui.resolve$.ui.status- Draws
Pane- Can see
subagent spawnsevery tool call- Reach
- level 1 of 3 other: $.state.getother: $.state.setdraws
Origin
- How it got here
- Automated scan of public GitHub repos, via the CC0 dataset awesome-claude-code-mods (scan of ).
- Repository
- github.com/Teodagher/teo-mods
- Path in repo
agent-tree- Source commit
e437317the exact code the scan read- Author
- @Teodagher
- License
- MIT
- First published
- Last pushed
- First listed here
Name and description come from the mod's own manifest. We link to the code; we don't host it, and it stays under its author's license.