harness-panel
by selvr0 · ★ 0 · updated 5 days ago
0
Turn skills, hooks and plugins on or off per directory from a side panel
Install
/plugin marketplace add selvr0/harness-panel/plugin install harness-panel@harness-panelThen run /reload-plugins or start a new session. Requires Claude Code 2.1.287+.
What it hooks into
From an automated scan with claude plugin validate, not a security review. Mods run with your permissions; read the code before installing.
- Events
session.startclassic.SessionStartcommand.runturn.completetool.callskill.promptclassic.PreToolUseclassic.*ui.render- API calls
$.command.register$.env.get$.fs.exists$.fs.list$.fs.read$.fs.write$.process.run$.session.id$.session.root$.session.usage$.state.get$.state.set$.store.get$.store.set$.ui.close$.ui.invalidate$.ui.open$.ui.resolve$.ui.scroll$.ui.toast- Draws
Pane- Can see
classic hooksSkill callsevery skill- Reach
- level 2 of 3 other: $.state.getother: $.state.setruns processeswrites filesreads filesreads env varspersists statedraws
Origin
- How it got here
- Automated scan of public GitHub repos, via the CC0 dataset awesome-claude-code-mods (scan of ).
- Repository
- github.com/selvr0/harness-panel
- Path in repo
- repository root
- Source commit
f4fd63athe exact code the scan read- Author
- @selvr0
- License
- MIT
- First published
- Last pushed
- First listed here
Name and description come from the mod's own manifest. We link to the code; we don't host it, and it stays under its author's license.