launcher

by Ryan Gavin · ★ 0 · updated 3 days ago

PanesCommandsvalidates

0

The project's dev servers from .claude/launch.json in a pane: start, stop and restart each, see which answer and read their output

install launcher

Install

/plugin marketplace add satoramoto/awesome-claude
/plugin install launcher@awesome-claude

Then run /reload-plugins or start a new session. Requires Claude Code 2.1.287+.

View source on GitHub

What it hooks into

From an automated scan with claude plugin validate, not a security review. Mods run with your permissions; read the code before installing.

Events
session.startcommand.runui.render
API calls
$.clock.after$.clock.every$.clock.now$.clock.sleep$.command.register$.fs.exists$.fs.read$.http.fetch$.process.run$.process.spawn$.session.cwd$.state.get$.state.set$.ui.open$.ui.panes$.ui.resolve$.ui.toast
Draws
Pane
Reach
level 3 of 3 networkruns processesreads filesreads mod statedraws

Origin

How it got here
Automated scan of public GitHub repos, via the CC0 dataset awesome-claude-code-mods (scan of ).
Repository
github.com/satoramoto/awesome-claude
Path in repo
plugins/launcher
Source commit
0aec942 the exact code the scan read
Author
Ryan Gavin @satoramoto
License
MIT
First published
Last pushed
First listed here

Name and description come from the mod's own manifest. We link to the code; we don't host it, and it stays under its author's license.

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