doom
by Reporails · ★ 2 · updated yesterday
0
Doom in a Claude Code pane: Freedoom on the doomgeneric engine, a real picture in kitty and Ghostty and block characters elsewhere, played with the keys and the mouse while Claude works. Prebuilt engines for Linux, macOS and Windows.
Install
/plugin marketplace add reporails/arcade/plugin install doom@reporails-arcadeThen run /reload-plugins or start a new session. Requires Claude Code 2.1.287+.
What it hooks into
From an automated scan with claude plugin validate, not a security review. Mods run with your permissions; read the code before installing.
- Events
session.startcommand.runui.renderui.messageprompt.editui.closesession.end- API calls
$.clock.after$.clock.every$.command.register$.env.get$.fs.exists$.fs.write$.http.fetch$.process.run$.process.spawn$.prompt.fill$.prompt.read$.session.surfaces$.ui.blit$.ui.close$.ui.invalidate$.ui.open$.ui.resolve- Draws
Pane- Reach
- level 3 of 3 other: $.process.spawnother: $.prompt.readnetworkruns processeswrites fileswrites the prompt boxreads filesreads env varsdraws
Origin
- How it got here
- Automated scan of public GitHub repos, via the CC0 dataset awesome-claude-code-mods (scan of ).
- Repository
- github.com/reporails/arcade
- Path in repo
doom- Source commit
9a05088the exact code the scan read- Author
- Reporails @reporails
- License
- MIT
- First published
- Last pushed
- First listed here
Name and description come from the mod's own manifest. We link to the code; we don't host it, and it stays under its author's license.