ultrapowers

by Marcus Estes · ★ 4 · updated 2 days ago

PanesBandsGuardsCommandsTools & agentswarnings

0

The client for ultrapowers: /ultrapowers commits an approved plan and runs on an exe.dev fleet you provision — a disposable sandbox runs the plan as a pool of tasks, a pool of builders, the plan's own probes and checks as the proof, and opens its own PR. No local engine.

install ultrapowers

Install

/plugin marketplace add popmechanic/ultrapowers
/plugin install ultrapowers@ultrapowers

Then run /reload-plugins or start a new session. Requires Claude Code 2.1.287+.

View source on GitHub

What it hooks into

From an automated scan with claude plugin validate, not a security review. Mods run with your permissions; read the code before installing.

Events
session.startcommand.runtool.callui.render
API calls
$.clock.every$.command.register$.fs.read$.fs.stat$.process.spawn$.prompt.submit$.store.get$.store.set$.tool.register$.ui.invalidate$.ui.open$.ui.resolve
Draws
PaneAbovePrompt
Can see
mcp__ultrapowers__show_screen calls
Reach
level 2 of 3 other: $.process.spawndrives Claudereads filespersists statedraws

Origin

How it got here
Automated scan of public GitHub repos, via the CC0 dataset awesome-claude-code-mods (scan of ).
Repository
github.com/popmechanic/ultrapowers
Path in repo
repository root
Author
Marcus Estes @popmechanic
License
No license declared — ask the author before reusing code.
First published
Last pushed
First listed here

Name and description come from the mod's own manifest. We link to the code; we don't host it, and it stays under its author's license.