codecraft
by mkpvishnu · ★ 2 · updated 2 days ago
0
A Minecraft-inspired HUD for Claude Code: hearts for context, armor for safety nets, XP for verified work, and 60 advancements that persist across sessions
Install
/plugin marketplace add mkpvishnu/claude-mods/plugin install codecraft@claude-modsThen run /reload-plugins or start a new session. Requires Claude Code 2.1.287+.
What it hooks into
From an automated scan with claude plugin validate, not a security review. Mods run with your permissions; read the code before installing.
- Events
session.startcommand.runturn.startturn.completesession.compacttool.callsession.measureui.renderclassic.SessionStartclassic.UserPromptSubmitclassic.Stop- API calls
$.clock.after$.clock.now$.command.register$.env.get$.env.set$.process.run$.session.id$.session.surface$.session.usage$.store.get$.store.set$.ui.invalidate$.ui.log$.ui.open$.ui.resolve$.ui.toast- Draws
SpinnerTurnDurationSessionModeToolUseAssistantMessageUserMessageToolResultToolGroupPaneAbovePrompt- Can see
compactionevery tool callclassic hooks- Reach
- level 2 of 3 runs processessets env varsreads env varspersists statedraws
Origin
- How it got here
- Automated scan of public GitHub repos, via the CC0 dataset awesome-claude-code-mods (scan of ).
- Repository
- github.com/mkpvishnu/claude-mods
- Path in repo
codecraft- Author
- @mkpvishnu
- License
- MIT
- First published
- Last pushed
- First listed here
Name and description come from the mod's own manifest. We link to the code; we don't host it, and it stays under its author's license.