arcade

by mako-code · ★ 0 · updated 2 days ago

PanesCommandsvalidates

0

Something to do during long turns: /snake and /2048 in a pane, with high scores and a nudge when Claude is done.

install arcade

Install

/plugin marketplace add mako-code/gobworks
/plugin install arcade@gobworks

Then run /reload-plugins or start a new session. Requires Claude Code 2.1.287+.

View source on GitHub

What it hooks into

From an automated scan with claude plugin validate, not a security review. Mods run with your permissions; read the code before installing.

Events
session.startturn.completeui.closeui.messagecommand.runui.render
API calls
$.clock.every$.clock.now$.command.register$.state.get$.state.set$.store.get$.store.set$.ui.log$.ui.open$.ui.panes$.ui.resolve$.ui.toast
Draws
Pane
Reach
level 1 of 3 other: $.state.getother: $.state.setpersists statedraws

Origin

How it got here
Automated scan of public GitHub repos, via the CC0 dataset awesome-claude-code-mods (scan of ).
Repository
github.com/mako-code/gobworks
Path in repo
mods/fun/arcade
Author
@mako-code
License
MIT
First published
Last pushed
First listed here

Name and description come from the mod's own manifest. We link to the code; we don't host it, and it stays under its author's license.

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A little game layer: 32 achievements for how you use Claude Code, with lifetime progress and a /achievements pane.

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attribution

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Say "this error", "the tests", "this file", "what you just did" or "the plan" and what it points at goes along with your prompt: the failing output, the test failures, the file, the diff, the plan. No model calls, size-capped, never twice, and Remove takes it back.

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Every prompt you type gets a quiet second read: without changing your words, a hidden note gives Claude the goal in one line, the likely scope, the project's checks to keep green, and what done means. Haiku only for vague prompts; See, Undo and Off in the band.

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A quick second pair of eyes after edits: reviews the turn's diff in the background and offers to fix what it finds.

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Per-prompt effort autopilot: classifies each prompt (Jev, Claude Haiku, or heuristics) and sets that turn's effort, and optionally its model, only when the switch beats the prompt-cache rewrite it causes.

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Finds the commit that broke something: git bisect with your test command in a temporary worktree (your working tree is never touched), live progress in a pane, the culprit with its diff stat handed to Claude.

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