fable-pin
by Karan Bansal · ★ 34 · updated 2 days ago
0
Pins every subagent to the fable model: rewrites the model on agent.spawn unless the spawn is a fork, with /fable-pin on, off and status. Touches nothing but its own store. Needs function hooks (early access).
Install
/plugin marketplace add karanb192/claude-code-mods/plugin install fable-pin@claude-code-modsThen run /reload-plugins or start a new session. Requires Claude Code 2.1.287+.
What it hooks into
From an automated scan with claude plugin validate, not a security review. Mods run with your permissions; read the code before installing.
- Events
session.startcommand.runagent.spawn- API calls
$.command.register$.store.get$.store.set- Can see
subagent spawns- Reach
- level 0 of 3 persists state
Origin
- How it got here
- Automated scan of public GitHub repos, via the CC0 dataset awesome-claude-code-mods (scan of ).
- Repository
- github.com/karanb192/claude-code-mods
- Path in repo
plugins/fable-pin- Author
- Karan Bansal @karanb192
- License
- MIT
- First published
- Last pushed
- First listed here
Name and description come from the mod's own manifest. We link to the code; we don't host it, and it stays under its author's license.