pokemon
by JinHang02 · ★ 0 · updated 3 days ago
0
Your Pokémon party journeys through a pixel world above the Claude Code prompt: it runs while Claude works, cheers when tests pass, faints when they fail, levels up and evolves.
Install
/plugin marketplace add JinHang02/claude-code-pokemon/plugin install pokemon@claude-code-pokemonThen run /reload-plugins or start a new session. Requires Claude Code 2.1.287+.
What it hooks into
From an automated scan with claude plugin validate, not a security review. Mods run with your permissions; read the code before installing.
- Events
session.startcommand.runprompt.submitturn.startturn.completetool.callsession.compactui.render- API calls
$.clock.after$.clock.every$.clock.sleep$.command.register$.env.get$.fs.exists$.fs.read$.fs.stat$.fs.write$.http.fetch$.process.run$.state.get$.state.set$.store.delete$.store.get$.store.keys$.store.set$.ui.blit$.ui.close$.ui.invalidate$.ui.resolve$.ui.toast- Draws
AbovePromptSpinnerTurnDuration- Can see
every promptevery tool callcompaction- Reach
- level 3 of 3 other: $.state.getother: $.state.setnetworkruns processeswrites filesreads filesreads env varspersists statedraws
Origin
- How it got here
- Automated scan of public GitHub repos, via the CC0 dataset awesome-claude-code-mods (scan of ).
- Repository
- github.com/JinHang02/claude-code-pokemon
- Path in repo
plugin- Author
- @JinHang02
- License
- MIT
- First published
- Last pushed
- First listed here
Name and description come from the mod's own manifest. We link to the code; we don't host it, and it stays under its author's license.