fleet-lamp

by Jay Park · ★ 0 · updated 2 days ago

BandsPromptvalidates

0

A lamp above the prompt: red when the firstmate fleet needs you, green when a PR is ready.

install fleet-lamp

Install

/plugin marketplace add jayjongcheolpark/firstmate-mods
/plugin install fleet-lamp@firstmate-mods

Then run /reload-plugins or start a new session. Requires Claude Code 2.1.287+.

View source on GitHub

What it hooks into

From an automated scan with claude plugin validate, not a security review. Mods run with your permissions; read the code before installing.

Events
session.startprompt.submitui.render
API calls
$.clock.every$.env.get$.fs.ancestors$.fs.exists$.fs.stat$.process.run$.state.get$.state.set$.ui.log$.ui.resolve
Draws
AbovePrompt
Can see
every prompt
Reach
level 2 of 3 other: $.state.getother: $.state.setruns processesreads filesreads env varsdraws

Origin

How it got here
Automated scan of public GitHub repos, via the CC0 dataset awesome-claude-code-mods (scan of ).
Repository
github.com/jayjongcheolpark/firstmate-mods
Path in repo
plugins/fleet-lamp
Author
Jay Park @jayjongcheolpark
License
MIT
First published
Last pushed
First listed here

Name and description come from the mod's own manifest. We link to the code; we don't host it, and it stays under its author's license.

More from jayjongcheolpark/firstmate-mods

pr-weather

jayjongcheolpark/firstmate-mods

The CI weather of your firstmate fleet's open PRs, one glyph per PR in the band above the prompt

★ 0BandsCommands