claudomon
by Iggy Krajci · ★ 0 · updated 2 days ago
0
A pixel pet that lives on your Claude Code screen, hatched from your project and reacting to everything Claude does
Install
/plugin marketplace add hathcox/claudomon/plugin install claudomon@claudomonThen run /reload-plugins or start a new session. Requires Claude Code 2.1.287+.
What it hooks into
From an automated scan with claude plugin validate, not a security review. Mods run with your permissions; read the code before installing.
- Events
session.startcommand.runprompt.editprompt.submittool.callturn.completesession.appendui.messageui.render- API calls
$.clock.every$.clock.now$.command.register$.env.get$.fs.write$.session.id$.session.repo$.session.root$.state.get$.state.set$.store.delete$.store.get$.store.keys$.store.set$.ui.invalidate$.ui.resolve- Draws
AbovePromptUserMessageAssistantMessageToolUseToolGroupToolResultCommandOutputTurnDurationInfoNoticeSpinner- Can see
every promptevery tool call- Reach
- level 2 of 3 other: $.state.getother: $.state.setwrites filesreads env varspersists statedraws
Origin
- How it got here
- Automated scan of public GitHub repos, via the CC0 dataset awesome-claude-code-mods (scan of ).
- Repository
- github.com/hathcox/claudomon
- Path in repo
plugin- Author
- Iggy Krajci @hathcox
- License
- MIT
- First published
- Last pushed
- First listed here
Name and description come from the mod's own manifest. We link to the code; we don't host it, and it stays under its author's license.