evolver-mods

by EvoMap · ★ 0 · updated 3 days ago

Status lineGuardsPromptTools & agentsvalidates

0

Evolver for Claude Code as function hooks: recalls one EvoMap strategy per prompt, tags edits with improvement signals, reports each reuse with the evidence the turn produced, and serves the EvoMap Proxy as native tools.

install evolver-mods

Install

/plugin marketplace add EvoMap/evolver-claude-code-mods
/plugin install evolver-mods@evolver-mods

Then run /reload-plugins or start a new session. Requires Claude Code 2.1.287+.

View source on GitHub

What it hooks into

From an automated scan with claude plugin validate, not a security review. Mods run with your permissions; read the code before installing.

Events
session.startprompt.submitturn.starttool.callturn.completesession.end
API calls
$.clock.now$.clock.sleep$.env.get$.fs.read$.fs.stat$.http.fetch$.process.run$.session.append$.session.cwd$.session.id$.store.delete$.store.get$.store.set$.tool.register$.ui.status$.ui.toast
Can see
every promptevery tool call
Reach
level 3 of 3 networkruns processesdrives Claudereads filesreads env varspersists statedraws

Origin

How it got here
Automated scan of public GitHub repos, via the CC0 dataset awesome-claude-code-mods (scan of ).
Repository
github.com/EvoMap/evolver-claude-code-mods
Path in repo
repository root
Source commit
78aaa78 the exact code the scan read
Author
@EvoMap
License
MIT
First published
Last pushed
First listed here

Name and description come from the mod's own manifest. We link to the code; we don't host it, and it stays under its author's license.