codyssey

by Yang Liu · ★ 1 · updated 7 days ago

BandsReskinsGuardsCommandsPromptAudiovalidates

0

Claude Code, played as an adventure: generative music that follows the agent's mood (/miod), a pixel knight who fights a monster for every edit and command (/knightod), and a transcript retold in a plain or game style (/scrollod). Each one turns on and off on its own.

install codyssey

Install

/plugin marketplace add delexw/codyssey
/plugin install codyssey@codyssey

Then run /reload-plugins or start a new session. Requires Claude Code 2.1.287+.

View source on GitHub

What it hooks into

From an automated scan with claude plugin validate, not a security review. Mods run with your permissions; read the code before installing.

Events
session.startcommand.runturn.starttool.callprompt.submitturn.stepturn.completeui.messageui.rendersession.endsession.measuresession.append
API calls
$.audio.play$.clock.after$.clock.every$.clock.now$.command.register$.state.get$.state.set$.store.get$.store.set$.ui.resolve$.ui.toast
Draws
AbovePromptToolUseToolResultUserMessageAssistantMessage
Can see
Bash calls/"^"/ callsevery promptevery tool call
Reach
level 1 of 3 reads mod stateplays audiopersists statedraws

Origin

How it got here
Automated scan of public GitHub repos, via the CC0 dataset awesome-claude-code-mods (scan of ).
Repository
github.com/delexw/codyssey
Path in repo
repository root
Source commit
1ca7a56 the exact code the scan read
Author
Yang Liu @delexw
License
MIT
First published
Last pushed
First listed here

Name and description come from the mod's own manifest. We link to the code; we don't host it, and it stays under its author's license.