tokencraft
by Daniel Podolsky · ★ 0 · updated 3 days ago
0
A Minecraft-inspired world for Claude Code: tool calls become blocks and XP, the sky follows your context, the weather follows your plan limits
Install
/plugin marketplace add DanielPodolsky/tokencraft/plugin install tokencraft@tokencraftThen run /reload-plugins or start a new session. Requires Claude Code 2.1.287+.
What it hooks into
From an automated scan with claude plugin validate, not a security review. Mods run with your permissions; read the code before installing.
- Events
session.starttool.callturn.startturn.completesession.measureclassic.SessionStartsession.endui.rendercommand.run- API calls
$.audio.play$.clock.every$.clock.now$.command.register$.fs.read$.session.repo$.session.root$.session.surfaces$.session.usage$.session.version$.store.delete$.store.get$.store.set$.ui.invalidate$.ui.log$.ui.resolve$.ui.toast- Draws
AbovePromptSpinner- Can see
every tool callclassic hooks- Reach
- level 1 of 3 reads filesplays audiopersists statedraws
Origin
- How it got here
- Automated scan of public GitHub repos, via the CC0 dataset awesome-claude-code-mods (scan of ).
- Repository
- github.com/DanielPodolsky/tokencraft
- Path in repo
- repository root
- Author
- Daniel Podolsky @DanielPodolsky
- License
- MIT
- First published
- Last pushed
- First listed here
Name and description come from the mod's own manifest. We link to the code; we don't host it, and it stays under its author's license.