doom

by Chase Norton · ★ 0 · updated 16 days ago

PanesCommandsvalidates

0

The original Doom engine, with Freedoom Phase 1, playable inside Claude Code. Run /doom.

install doom

Install

git clone https://github.com/ChaseWNorton/claude-doom
claude --plugin-dir ./claude-doom

Then run /reload-plugins or start a new session. Requires Claude Code 2.1.287+.

View source on GitHub

What it hooks into

From an automated scan with claude plugin validate, not a security review. Mods run with your permissions; read the code before installing.

Events
session.startcommand.runui.renderui.messageui.closesession.end
API calls
$.clock.every$.command.register$.http.fetch$.process.run$.ui.blit$.ui.close$.ui.invalidate$.ui.open$.ui.resolve
Draws
Pane
Reach
level 3 of 3 networkruns processesdraws

Origin

How it got here
Automated scan of public GitHub repos, via the CC0 dataset awesome-claude-code-mods (scan of ).
Repository
github.com/ChaseWNorton/claude-doom
Path in repo
repository root
Author
Chase Norton @ChaseWNorton
License
GPL-2.0
First published
Last pushed
First listed here

Name and description come from the mod's own manifest. We link to the code; we don't host it, and it stays under its author's license.