doom
by Chase Norton · ★ 0 · updated 16 days ago
0
The original Doom engine, with Freedoom Phase 1, playable inside Claude Code. Run /doom.
Install
git clone https://github.com/ChaseWNorton/claude-doomclaude --plugin-dir ./claude-doomThen run /reload-plugins or start a new session. Requires Claude Code 2.1.287+.
What it hooks into
From an automated scan with claude plugin validate, not a security review. Mods run with your permissions; read the code before installing.
- Events
session.startcommand.runui.renderui.messageui.closesession.end- API calls
$.clock.every$.command.register$.http.fetch$.process.run$.ui.blit$.ui.close$.ui.invalidate$.ui.open$.ui.resolve- Draws
Pane- Reach
- level 3 of 3 networkruns processesdraws
Origin
- How it got here
- Automated scan of public GitHub repos, via the CC0 dataset awesome-claude-code-mods (scan of ).
- Repository
- github.com/ChaseWNorton/claude-doom
- Path in repo
- repository root
- Author
- Chase Norton @ChaseWNorton
- License
- GPL-2.0
- First published
- Last pushed
- First listed here
Name and description come from the mod's own manifest. We link to the code; we don't host it, and it stays under its author's license.