xcode-mods

by Artem Novichkov · ★ 12 · updated 3 days ago

PanesBandsGuardsCommandsvalidates

0

Xcode in Claude Code: build, run and tests pane, scheme/destination band, notifications and SwiftUI previews over headless Xcode MCP

install xcode-mods

Install

/plugin marketplace add artemnovichkov/xcode-mods
/plugin install xcode-mods@xcode-mods

Then run /reload-plugins or start a new session. Requires Claude Code 2.1.287+.

View source on GitHub

What it hooks into

From an automated scan with claude plugin validate, not a security review. Mods run with your permissions; read the code before installing.

Events
session.startcommand.runtool.callsession.endui.render
API calls
$.clock.after$.clock.every$.clock.now$.command.register$.fs.read$.mcp.call$.process.run$.prompt.submit$.session.cwd$.state.get$.state.set$.ui.open$.ui.resolve$.ui.toast
Draws
AbovePromptPane
Can see
mcp__xcode__BuildProject callsmcp__xcode__RunAllTests|mcp__xcode__RunSomeTests callsmcp__xcode__RunProject callsmcp__xcode__StopProject callsmcp__xcode__XcodeSwitchScheme|mcp__xcode__XcodeSwitchRunDestination|mcp__xcode__XcodeSwitchTestPlan callsmcp__xcode__RenderPreview callsEdit|Write calls
Reach
level 3 of 3 other: $.state.getother: $.state.setMCP serversruns processesdrives Claudereads filesdraws

Origin

How it got here
Automated scan of public GitHub repos, via the CC0 dataset awesome-claude-code-mods (scan of ).
Repository
github.com/artemnovichkov/xcode-mods
Path in repo
mods/xcode-mods
Author
Artem Novichkov @artemnovichkov
License
MIT
First published
Last pushed
First listed here

Name and description come from the mod's own manifest. We link to the code; we don't host it, and it stays under its author's license.